SPEED: Simultaneous Projections Employing an Ensemble of Displays. By Shawn Hargreaves, November 1999. Allegro 5 port by Peter Wang, April 2010 This is a port of SPEED to Allegro 5. a4_aux.c contains a small "compatibility" layer so that the original code did not need to be disturbed too much. See speed.txt for the original information about the game. Have fun! User-visible changes from the original -------------------------------------- - The game now defaults to a 640x480 screen resolution if you do not supply any command line arguments. - The bpp (colour depth) command line option was removed. - The intersection points in the game grid only appear half as bright as in the original. I'm not sure why, unless it was a bug in Allegro 4.x. Admittedly the brighter pixels looked cooler.